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关于 CS2 饰品、交易、价格、Major 赛事和游戏更新的文章。
标签 #skins:113 篇#skins
物品CS2 float values: wear tiers, float caps and why the decimals matter
How the float between 0 and 1 sets a skin wear tier, why some skins can never be Factory New, and how to read the exact number before you buy or sell.
市场How CS2 skin prices work: supply, demand and Valve's rule changes
Why one CS2 skin sells for cents and another for thousands: drop odds, shrinking supply, wear and patterns, player demand, and the updates that can reprice items overnight.
历史A history of CS2 weapon cases, from Arms Deal to Terminals
How weapon cases grew from the 2013 Arms Deal update through operation and community cases, the 2019 key change and the CS2 Armory, to key-free Terminals.
物品Paint seed and pattern index in CS2: what the number changes
The pattern template number decides where a finish sits on the weapon. Here is which CS2 skins it changes the most and how to check it before paying extra.
更新What changed for skins when CS:GO became CS2
Every CS:GO item carried over to CS2, but Source 2 lighting, new weapon models and reworked stickers changed how many of them look. What changed, what stayed the same, and why it matters.
物品Case Hardened blue gems: how the pattern works and the famous seeds
Why a few Case Hardened seeds come out mostly blue, which guns and knives carry the finish, and what the best known AK-47 and Karambit patterns have sold or been offered for.
历史Every Counter-Strike operation and the collections it introduced
From Payback in 2013 to Riptide in 2021, what each Counter-Strike operation added, which cases and collections came with it, and why CS2 has had none so far.
物品Doppler and Gamma Doppler phases explained
How CS2 tells Phase 1 to 4, Ruby, Sapphire, Black Pearl and Emerald apart, why the phase is not the pattern seed, and how to confirm it before you trade.
历史The AWP Dragon Lore: its history and why it became iconic
How the AWP Dragon Lore went from a 2014 map collection to one of the best-known skins in Counter-Strike, where every copy came from, and what changed for it in 2026.
物品Fade skins and fade percentage: what the number means
Fade percentage is a community score, not a game stat. How it is worked out from the paint seed, which skins have a Fade finish, and how to check a fade before paying extra.
物品CS2 agents and patches: where they came from and how they work
What CS2 agents are, the three operations that added them, their rarity grades, and how agent patches are applied, removed and collected.
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