Cache callouts in CS2: all 47 radar names, from Squeaky to Headshot

Cache callouts in CS2: all 47 place names the radar shows on Valve's 2026 version, from Squeaky and Forklift to Checkers and Headshot, grouped by area.

Cache callouts are simpler than they look in CS2, because the radar and your team mostly use the same names. Valve's 2026 version of the map labels 47 areas, and most carry the names guides used before its release. This guide lists all 47, then the few common names the radar leaves out.

How Cache callouts work in CS2

Every area of a CS2 map has an official place name, shown next to a teammate's name in game and recorded in demos. MapSense, a demo viewer that read the names from 19 Cache demos, counts 47 on Cache. Valve's own files use the same vocabulary: its map guide has smokes for A Main, B Main, Connector, Heaven and Tree, and its Retakes file names spawns Quad, Fork, Toxic, Highway, Hell and Headshot.

Valve released its redesign of FMPONE's version on April 28, 2026, telling veterans they would "feel right at home in familiar locations", as our Cache return article covers.

The Cache layout at a glance

Valve calls Cache "a classic three lane map". On the radar, CT spawn is on the far left and T spawn on the far right. Bombsite A is at the top left, Bombsite B at the bottom left, and mid fills the centre.

CT side callouts

AreaCalloutWhere it is
CT sideCT SpawnThe CT start on the far left, in a garage
CT sideBus StopRadar area just below CT spawn
CT sideCT LaneThe CT path from spawn towards Connector
CT sideTruckThe truck on the CT path to A, looking into A Main
CT sideConnectorThe short passage from the CT side into mid
CT sideBearRadar area between Connector and Heaven

A site callouts

AreaCalloutWhere it is
A siteBombsite AA parking area at the top left, container in the centre
A siteQuadThe big stack of boxes at the back of A
A siteCornerRadar area at the top of A, beside Quad
A siteSqueakyThe door from Long A onto the site
A siteA BoostRadar area between Squeaky and A Main
A siteElectrical BoxThe e-box on A, usually just called E-box
A siteFork LiftThe forklift by A Main, under Balcony
A siteCatwalkRadar area beside Fork Lift
A siteToxicRadar area at the bottom of A, next to Catwalk
A siteLadderThe ladder from Highway up to Balcony
A siteHighwayThe long slope from mid up to A
A approachA MainThe T entrance, with one box and an open gate
A approachLockersThe lockers inside A Main
A approachLong AThe long, bare hallway from the T side
A approachA HallsThe hallway between Long A and Squeaky

Valve's announcement ended with "Don't forget to clear Forklift", and the Counter-Strike Wiki notes that Squeaky began as a community nickname. Both are now radar names.

Mid callouts

AreaCalloutWhere it is
MidMiddleThe open centre of the map
MidMidRadar area on the CT side of mid
MidMid RoofThe small building in mid
MidSandbagsThe sandbags behind the mid building
MidBoostThe boost platform near A Main that overlooks mid
MidCubbyA small hidden spot just below Boost
MidA StairsRadar area between Middle and A Main
MidOutside AWhere Ts choose between A Main and Long A
MidGarageThe open garage leading from T spawn into mid
MidRedThe large red container in Garage
MidVentsThe vent from mid to Checkers and B
MidUselessRadar area between Garage and B Halls
A Cache souvenir package from ESL One Cologne 2014 and the Cache Map Coin
A Cache souvenir package from ESL One Cologne 2014 and the Cache Map Coin

T side and B site callouts

AreaCalloutWhere it is
T sideT SpawnThe open field on the far right
T sideT TruckThe truck past T spawn on the way to A
T sideT YardRadar area between T spawn and Garage
T sideOutside BRadar area on the T-side approach to B Halls
B siteB HallsThe C-shaped hallway leading to B Main and Checkers
B siteSun RoomA room off B Halls used to throw utility onto B
B siteB MainThe main T entrance onto B
B siteCheckersThe checkered-floor corridor from Vents onto B
B siteBombsite BAn indoor site of stacked crates, bottom left
B siteHeadshotA small cubby below B with a view to B Main
B siteHeavenThe raised CT platform overlooking B
B siteRaftersThe raised walkway facing B Main and the site
B siteTree RoomThe CT-side area behind B where the tree stands
B siteBack HallRadar area between Bear and Checkers

Names the radar doesn't show

These familiar names have no radar label, but at least two sources use them:

  • Balcony: the raised walkway above Fork Lift, reached by the ladder from Highway.
  • White Box: the white box at the mid end of Highway that CTs use to look towards Garage. Valve's guide has a White Box smoke.
  • Hell: the open area CTs cross to reach B. Valve's Retakes file has a Hell spawn beside Heaven.
  • Green box: a green box beside the e-box on A, per Hotspawn; Valve's Retakes file has a plant spot by a "green crate".
  • Dumpster: the small passage between Garage and B Halls.

One name moved. Hotspawn's guide, written a week before the release, put Toxic outside Sun Room. Valve's radar and Retakes file put Toxic at the bottom of A.

Cache in CS2: fixes that touched named spots

Valve's fixes often name the spots they change. The day after launch it adjusted the lighting around Vent, removed a lamp by Squeaky, reworked the e-box on A, lowered the Checkers entrance frame at B Main, removed an AC unit above Sandbags and stopped wall bangs through the A Main wall. In August it removed a boost spot in Outside A. Cache joined Active Duty on July 8, 2026, replacing Overpass, as our Premier Season Five article covers.

Sources

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