Valve released 8 smaller Counter-Strike 2 patches in January 2025, on January 7, 9, 14, 16, 21, 27, 28 and 29. Each is reproduced below as Valve published it, newest first.
January 29, 2025
Maps
- Basalt - updated to the latest version from the Community Workshop (Update Notes).
Misc
- Activated Premier Season Two progress indicator in the play menu.
- Fixed regressions with AUG/SG scope graphics.
January 28, 2025
Covered in our article CS2 "Seasons Change" update (January 2025): Premier Season Two, Train for Vertigo, cheaper M4A4.
January 27, 2025
Covered in our article CS2 "Seasons Change" update (January 2025): Premier Season Two, Train for Vertigo, cheaper M4A4.
January 21, 2025
Misc
- Minor performance optimization for some CPU-bound cases.
- Follow recoil setting during spectating will now obey spectator target's crosshair setting if target's crosshair is shown.
- Added support for updating existing map annotations on Steam Workshop. For example use "workshop_annotation_submit 123456" to update your submission ID=123456 found in the workshop URL. Passing an ID that does not belong to you will create a brand new submission. After the first update the ID will get embedded in the annotation file and you can submit more changes without having to provide the ID again.
January 16, 2025
Misc
- Updating Steam libraries for Linux game servers to the latest version of Steam Client Beta
- Improved Linux game servers ability to reconnect to Steam after a disconnection
- Stability improvements
January 14, 2025
Shanghai Major
- Shanghai 2024 Major sticker capsules are now on sale for 75% off
Armory
- Desert Eagle | Heat Treated is no longer available to claim from The Armory
Misc
- Fixed finger placement during Huntsman knife in-game inspect animation
- Fixed a bug where grenade icons weren't disappearing on the spectator map
- Fixed a case when spectator icon could show up at the wrong time on the radar
- Fixed a bug related to changing inspect scenery while inspecting knives
January 9, 2025
Maps
- Train
- Fixed various minor visual bugs and gaps in world
- Added dirt and wetness onto crates and tarps where appropriate
- Widened opening on A site between Hell and Tunnels
- Opened container door on back of the train near Ivy/Tunnels
- Added dumpster by Ivy
- Added barrels in A site cubby
- Pushed back T spawns a little
Misc
- Fixed a case where ragdolls could get created with extreme initial velocities
- Added markup for individual matches in Steam Game Recording timeline
- Fixed a regression where deploying weapons weren't allowing immediate inspecting
- Fixed fingers crossing into butterfly knife geometry during inspect animation
- Fixed weekly care package preview of weapon cases not having a close button
- When moving away from annotation nodes, required grenade is no longer removed
January 7, 2025
Maps
- Inferno
- Adjusted clipping on stairs under balcony
Misc
- Fixed offset discrepancy in legacy SSG08 model.
- Fixed stickers mask on legacy Dual Elites magazine model.
- Fixed Dual Elite pistol holster floating off the local firstperson leg model.
- Fixed a regression in grenade interactions with ragdolls.
- Fixed a bug where +attack2 and +lookatweapon composite binding could get silenced weapon into an inconsistent silencer state.


