Valve released 4 smaller Counter-Strike 2 patches in August 2026, on August 3, 12, 19 and 24. Each is reproduced below as Valve published it, newest first.
August 24, 2026
Map Scripting
- Added custom_hud_layout entity:
- custom_hud_layouts are the entry point for scripted maps to provide custom UI.
- Panel, Label, Image, and Button panel types are supported.
- Styling with css is supported.
- Events and client side scripting are not supported.
- Maintains state during tools mode reloads.
- Added cs_player_camera entity:
- Gives control of a player's view without moving their pawn.
- Can be configured to let the player look around from the scripted position.
- Added Instance.Delay
- Added Instance.OnBombPlantStart
- Added Instance.OnBombPlantAbort
- Added Instance.OnBombDefuseStart
- Added Instance.OnBombDefuseAbort
- Added Instance.OnCustomHudClicked
- Added Instance.IsDedicatedServer
- Added Entity.Move
- Added Entity.GetMoveType
- Added Entity.SetMoveType
- Added CSPlayerPawn.GetC4
- Added CSPlayerPawn.GetDefuseTarget
- Added CSPlayerPawn.IsBuyMenuOpen
- Added CSPlayerPawn.GetCamera
- Added C4.GetPlantStartTime
- Added C4.GetPlantFinishTime
- Added C4.AbortPlant
- Added CustomHudLayout.SetHasClass
- Added CustomHudLayout.SetHasClassForPlayer
- Added CustomHudLayout.SetDialogVariableString
- Added CustomHudLayout.SetDialogVariableStringForPlayer
- Added CustomHudLayout.SetInputCaptureEnabled
- Added CustomHudLayout.IsInputCaptureEnabled
- Added CSPlayerCamera.IsEnabled
- Added CSPlayerCamera.SetEnabled
- Added CSPlayerCamera.SetIsControllingAngles
- Added enum CSMoveType
- Corrected types for some events where parameters were maybe undefined.
- Errors encountered during initial script run are now logged to the console.
- Unhandled promise rejections are now logged to the console.
- Added the column number to errors caught during the CompileModule step of script loading.
- Deprecated planter from Instance.OnBombPlant event
- Deprecated defuser from Instance.OnBombDefuse event
August 19, 2026
Maps
Boulder
- Updated to the latest version from the Community Workshop (Update Notes)
Poseidon
- Updated to the latest version from the Community Workshop (Update Notes)
Gameplay
- Fixed a case where player speed was too high when moving against walls.
August 12, 2026
Maps
Fachwerk
- Updated to the latest version from the Community Workshop (Update Notes)
Shelter
- Updated to the latest version from the Community Workshop (Update Notes)
August 3, 2026
Gameplay
- Fixed a case where grenades could be thrown through level geometry
Maps
Cache
- Fixed various gaps in map
- Fixed collision in various spots across map
- Fixed flickering on some assets
- Removed boost spot in Outside A
Shelter
- Updated to the latest version from the Community Workshop (Update Notes)
Map Scripting
- Added Instance.TracePlayer
- Added Instance.OnWeaponPickup
- Added Instance.OnBombExplode
- Added Instance.SpawnGrenadeProjectile
- Added dropper to Instance.OnWeaponDrop event
- Added hitEntity to Instance.OnGrenadeBounce event
- Added normal to Instance.OnGrenadeBounce event
- Added CSGrenadeProjectileBase.GetGrenadeType
- Added CSGrenadeProjectileBase.GetThrower
- Added CSGrenadeProjectileBase.Detonate
- Added CSPlantedC4.IsBombsiteA
- Added CSPlantedC4.IsBombsiteB
- Added CSPlantedC4.GetPlanter
- Added CSPlantedC4.GetDefuser
- Added CSPlantedC4.IsActive
- Added CSPlantedC4.IsExploded
- Added CSPlantedC4.IsDefused
- Added CSPlantedC4.GetPlantTime
- Added CSPlantedC4.GetExplodeTime
- Added CSPlantedC4.GetDefuseStartTime
- Added CSPlantedC4.GetDefuseFinishTime
- Added CSPlayerPawn.HasDefuser
- Added CSPlayerPawn.SetHasDefuser
- Added CSGrenadeType enum
- Fixed a bug where Instance.RegisterCheatCommand would not work on script reload.
- Deprecated bounces from Instance.OnGrenadeBounce event.


