CS2 patch notes: February 2025

Every smaller Counter-Strike 2 patch Valve released in February 2025, with the official notes: 4 patches, 22 changes.

Valve released 4 smaller Counter-Strike 2 patches in February 2025, on February 3, 6, 13 and 27. Each is reproduced below as Valve published it, newest first.

February 27, 2025

Maps

  • Inferno
    • Fixed roof geometry at church that was visible from boiler entrance.

Misc

  • Fixed a case where voice chat would break after unloading a Steam Workshop map.
  • Fixed a case where game client would crash if certain community server plugins were restricting networking of player entities.
  • Fixed several bugs in applying patches UI.

Valve's notes on Steam

February 13, 2025

UI

  • Fixed sizing and scaling of UI elements shared between buy menu and in-game HUD.
  • Fixed a bug with armor display for CSTV spectators.
  • Updated alternate AK-47 inspect animation.

Workshop

  • Increased supported upload size for Counter-Strike 2 Steam Workshop Maps to 3 GB.

Valve's notes on Steam

February 6, 2025

Premier

  • Adjusted the logic that determines when players are too far apart in CS Rating to participate in matchmaking together as a party. In most cases, players who used to play together as a party in Premier Season One will be able to party together in Premier Season Two.

UI

  • Added "Get Service Medal" UI element directly to the main menu profile card.
  • Fixed a case where main menu profiles were missing display medals.
  • Updated Dust II radar image to be more accurate.

Misc

  • Fixed a case where inspect or reload button presses could cause prediction errors.

Valve's notes on Steam

February 3, 2025

Misc

  • Fixed AUG scope stencil filter bug near water surfaces.
  • Fixed Premier progress bar not displaying properly in low resolutions.
  • Fixed certain UI panels not rendering transparently when using CMAA2 and HDR performance settings simultaneously.
  • Improved dynamic radar scale to snap size when a newly discovered enemy/C4 enters radar view, but still shrink gradually when enemy/C4 disappears and enough time passes.
  • Fixed radar scale settings UI to support full range of radar scale from 0.25 to 1.0 values.
  • Fixed sounds from Train inspect scenery not getting cleared when going back to the main menu.
  • Fixed misprediction error smoothing near walls to avoid clipping through walls.
  • Fixed cloth simulation bug on loopback=1 local servers.

Valve's notes on Steam

Sources

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